Special Edition Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) with FREE MOBI EDITION Download Now!

Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) By John Paul Lowe

Mobi Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) with Free MOBI EDITION Download Now!



Kindle Store,Kindle eBooks,Arts & Photography Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) John Paul Lowe
 4,6


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Mobi Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) with Free MOBI EDITION Download Now!


A comprehensive guide to creating and developing comic book and graphic novel art, from the Savannah College of Art and Design (SCAD), one of the world's leaders in sequential arts instruction.John Lowe, Dean of the School of Communication Arts at SCAD, presents an in-depth primer on the tools and techniques used by top sequential artists to crate comic books, graphic novels, and other sequential art forms. Based on SCAD's world-famous sequential arts curriculum with examples of professional comic book art from their faculty and alumni, the book uses detailed instruction and step-by-step examples to teach key artistic methods like sketching, thumbnailing, reference gathering, and using production/digital design methods. This book covers all the materials and methods aspiring artists need to master to make it as sequential artists.

At this time of writing, The Audiobook Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) has garnered 10 customer reviews with rating of 5 out of 5 stars. Not a bad score at all as if you round it off, it’s actually a perfect TEN already. From the looks of that rating, we can say the Audiobook is Good TO READ!


Mobi Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) with Free MOBI EDITION!



This is a good book and worth the $17 I paid for it. The advice, information, and exercises are good. But that said, I wouldn't necessarily recommend it to others in most cases, since there are better books which cover the same subject matter more thoroughly. (See the end of this review for titles I would recommend instead).The case where I would recommend it is to a budding artist, and in conjunction with something such as  How To Draw Comics The Marvel Way , which will fill in a couple of key blanks in Foundations is Comic Book Art.All of the material in this book is good, and the few exercises are excellent, but it's fundamentally incomplete in any aspect to be considered a great book. I would have found it revolutionary if I had read it within the first few years after I started taking art more seriously (say early to mid teens) but now there isn't much to be gained from this book for me.What surprised me the most is that there is very little that is specific to comic book art. About 80% of the book is information that would apply to any drawing style, which is fine, but I was expecting something more focused. And none of the information is given a very thorough treatment, except for inking (more on that below), which gets a fair treatment, although not exhaustive. And although there is a "Figure" chapter, there is almost nothing of value in terms of figure drawing or visual character development, which in my opinion leaves the book incomplete.Also nothing really about translating story or action to the panel.The exception to the shortcomings is the inking section, which consists of 2-1/2 chapters. It is the most complete segment of this book, and is very good. I have other books on drawing with ink that I prefer, but those aren't specifically geared to comic book inking.So all in all, good material, just lacking in depth.For the deeper dive I would recommend: How to Draw: drawing and sketching objects and environments from your imagination , which covers all of the same general drawing information covered in Foundations in Comic Art's second and third chapters, plus a lot more, and in exhaustive detail. The angle is more from a design perspective, but can be applied to a broad array of drawing disciplines.Scott McClouds books,  Understanding Comics: The Invisible Art  and  Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels  which are an incredibly in depth approach to comic theory. Force: Dynamic Life Drawing for Animators (Force Drawing Series)  to supplement the missing translation of character and action into image.Really any good text on figure drawing such as  Figure Drawing: Design and Invention . Or Bridgman, Loomis, etc.My favorite inking book  Rendering in Pen and Ink: New Edition of the Classic Book on Pen and Ink Techniques for Artists, Illustrators, Architects, and Designers  is a wealth of knowledge if you're going to be attaching the subject with traditional materials.Getting each of those books will set one back a little bit, and will take a fair bit longer to study and practice. So maybe this smaller, less expensive book is a good starting point... but if you have the time and money, go with the better materials and give the subjects the careful study and practice that they deserve.


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